Maxon Announces Cinema 4D Release 17

Maxon Announces Cinema 4D Release 17

Maxon Announces Cinema 4D Release 17

Cinema 4D Release 17 will be available in September 2015. The features for this new version will be unveiled during Siggraph 2015 in Los Angeles, August 11-13.

Key highlights include :

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Take System: Provides new functionality and flexible scene management allowing artists to create numerous independent takes of a scene and change almost any parameter for variations – all saved in a single scene file, eliminating file management hassles and wasted disk space. The ability to maintain complete versioning and variation control also saves valuable production time.

Lens Distortion Support: Easily generate a distortion profile for any image, e.g., for curved and plunging lines when integrating 3D elements into videos or photos. The intuitive interface also improves functionality to remove distortion for tracking and scene creation, re-apply distortion at render time and offers the option of saving lens settings for future use.

Graph View for Motion Tracker: R17 has a new Graph View that highlights problem track points in a simple-to-use graph and lets users easily remove them from the calculation for improved efficiency.

New Spline Tools: The completely reworked Spline Tools in R17 provide artists with added control for manipulating points, lines, tangents and arcs more intuitively. Users can leverage Boolean operators like Intersect, Subtract, Union, And, Or for an even faster workflow.

Animation Workflow Enhancements: Cinema 4D R17 makes animation faster and more precise. Control F-Curves with weighted tangents with the option of automatically removing overshoot, eliminate Gimbal lock with Euler filtering, and define animation regions using range markers and master animation workflow with new Timeline preferences.

Sculpting Improvements: MAXON introduces dozens of new features in R17 to sculpt with precision and ease. The Sculpt to Pose Morph feature automatically creates morph targets for each sculpt layer, for a quick transition from character design to character animation. The new Edge Detection feature is designed to let users easily sculpt hard-surface models.

Houdini Engine Integration: A seamless integration for Side Effect Software’s Houdini Engine lets users load Houdini Digital Assets (HDA) such as parametric objects, simulations, etc., into Cinema 4D and manipulate them like standard Cinema 4D generators.

SketchUp Integration: Tighter integration in R17 with SketchUp – a 3D modeling program for a wide range of drawing applications – lets creative professionals quickly populate scenes by accessing free, ready-to-use objects created and made available by the SketchUp user community. [/box]

 

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